sto exotic particle amplifier. This school allows players to craft components which they can then use to craft equipment and consoles for their ship and crew. sto exotic particle amplifier

 
 This school allows players to craft components which they can then use to craft equipment and consoles for their ship and crewsto exotic particle amplifier  love the steam deck! I agree with Captain Shon 100%

This above note on AMP is no longer the case. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Starship Particle Generators]] skill. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask. Buy Now $19. Advanced Science - Exotic Particle Amplifier Broken? They broke every Advance Sci/Eng console not just that one with the June 9th patch. Added Subphasic Defense Drone, Forged Turncoat, Supplementary Weapon Controller, Enhanced Tipler Cylinder. The Voth Cloak Technologies Space Set consists of three consoles: [Console - Universal - Enhanced Reflective Shield Amplifier] [Console - Universal - Enhanced Aceton Field Generator] [Console - Universal - Ward Repair Ship] These consoles are only equippable on the following vessels: Voth Bastion Flight Deck Carrier, Voth Rampart Command Flight. Each rank above Rank 1 adds a percentage of damage. Let's go back to my scenario with Energy Amplifiers. Positive Feedback Loop. I cant think of more than 1 in space and Ground for Radiation as a primary source of damage from a weapon (That new Pilot ship Experimental and the Crystalline. Are there any other science/universal/set consoles that boost Starship Control Expertise ( at around +20-30) to a decent amount as well as provide other stat buffs such as my above mentioned 3 consoles so i can replace. Reload time: Torpedoes that aren't shooting deal no damage. love the steam deck! I agree with Captain Shon 100%. Get your science R&D to level 15 for the Particle Manipulator trait, it gives you up to +50% CrtH and CrtD toe exotic damage based on how many points you have in EPG. Subscribe. Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. Piezo-Polaron weapons have a chance to infuse the user with regenerative protomatter properties, restoring a percentage. Tyler's Duality II. 10% chance: Activating any Bridge Officer Ability grants +10 to Most Starship Skills for 15 seconds (may stack up to 3 times). They also provide damage bonuses when activating certain abilities. I whipped up a quick tool to convey the gist of how weapon power affects your damage. Preferably one with some armor buff to it as well at UR. With my base stats I have 73% crit chance and 55. 5% chance to perform an immediate hull repair when receiving damage. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components and crafted items can be traded on the exchange. Your EPG skill value increases the damage of Exotic abilities. Scitorp builds are mostly built around scaling off of +Exotic, Auxiliary power, and the Exotic Particle Generators (EPG) skill. It can also deal respectable damage if affected targets can be kept within range over its full duration. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. Exotic Particle Focuser. Hi, the [EPS] modifier for the "Exotic Particle Field Exciter" is missing. On activation: Sets Shields to Zero, then +25 to +100 Starship Exotic Particle Generator for 15 sec (scales with % of Shield Capacity sacrificed) Console - Universal - Ionic Deflector Inversion is obtained by the players of all factions from the Terran Somerville Scout Ship. Star Trek Online Wiki is a FANDOM Games Community. 4 . for anyone who wants to know; sto works perfectly on steam deck. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. Exotic Damage has always been a pretty strong force in STO, and with additions of Temporal Operative and Spore-Infused Anomalies, exotic damage really took center stage. While partially successful, this effort caught the eye of Starfleet. Exotic Damage Calculator. Well, the new skill tree makes things easier. Ultra Rare Ship Science Console. Stacks up to 3 times. Exotic Particle Flood Subspace Field Modulator Deuterium Surplus. Isomag (adv eng): 8 TFOs. This trait gives bonuses in Space if slotted into an Active Starship Trait slot. Parasitic Ice Cluster Munition. I'll leave it at 1 for people who like to build for solo content . 5%, although of course you don't really use it for the DPS, and Strike from Shadows is 10%. The Soliton Wave Generator releases a Soliton Wave which repels enemy ships and deals radiation damage. Most Exotic abilities gain damage when your Auxiliary Power Level is above 100, but lose damage when it is below. A battery is a small hand-held device that provides a quick burst of power to the player's starship Subsystems. 25% chance: +6% Exotic Damage Bonus for 30 sec (Stacks up to 5 times) when using any Exotic Damage ability (activates on final tick) Value: __. Ready your T6 or C-Store T5 Odyssey Star Cruiser, then visit the ship customization. It depends! Something like CPB is instant, and you run more exotic damage abilities than heals. To see the cookies that are added, please view our Cookie Policy. This trait is only available for player characters. This trait is a Tier V Starship Mastery of the: Terran Trailblazer Science Warship. If Foe is destroyed during Duration, spreads to up to 3 nearby Foes (max 40. The Flow Capacitor is a Ship Science Console that adds to a player's Drain Expertise skill, improving starship shield and energy drain abilities such as Tachyon Beam and Energy Siphon, as well as resistance to these abilities. While this trait is slotted, activating Engineering Team, Science Team or Tactical Team will provide a buff to All Damage Resistance Rating. This Particle Generators set has been updated to support a 3-piece set bonus by having all three Risian ship consoles on any Risian Starship. It is composed of pieces available from both the “Scylla and Charybdis” Mission and from the 8 Year Anniversary Event or a [Phoenix Prize Pack] Very Rare Token. 5 with each ability purchased, up to a total of +50 once the. Traits. So more EPG = More Exotic Damage. The Starfleet Elite Force space set is a three-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, and Shield Array, released with Season Five: Call to Arms. Space Trait. Even then, the general rule from that diagram still applies for the game. It was previously known as the. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. I won't assume Tier 6 for the purposes of this. Console - Advanced Science - Exotic Particle Amplifier ; Advanced Batteries Six new crafted batteries are part of this update. 76% Bonus damage to non-boff abilities and either around 11. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and. Hull-Repairing Weapon Signature Amplifier. Get your control to 400 (but not above much) for the GW3 - one of the reasons i keep the assimilated module. Game description: Improved Criticals for Exotic Damage, based on Particle Generators Gain . Console - Advanced Science - Exotic Particle Amplifier ; Advanced Batteries Six new crafted batteries are part of this update. assuming you have enough EC for it. 5000 ZEN + 300 Bonus. It manages to sparkle down a Tethys Dreadnought from 100% hull/shield strength to dead in less. It's a future ship by default but acquiring the Daedalus Temporal Science Vessel (37. Specialization Bridge Officer SeatsI've tried looking everywhere for an answer to this but i can't find one so this is my last resort. I go some problems about the use of the secondary deflector. Here's my Eternal, which is about an even split of exotic and energy, just replacing Locators versus Isomags. Control Expertise increases the range of your gravity well. 1 is a Tac console and the other is the Delta Weapons 2 piece. That leaves me with a bog standard. Console - Universal - Hostile Acquisition. Good Value. Star Trek Online. 8. Allows. Give it your all. While it lacks seating or consoles that would make it competitive with a tactical and weapons-based build, it makes up for that with excellent support for. R&D request: remove useless mods from exotic particle field exciter crafting. Crafting. 55% or 16. Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical. Uncommon Plasma weapons will have one modifier suffix, Rare will have two, Very Rare. I'm trying to craft both Omni Direction Beam Arrays and Exotic Particle Field Exciters however no matter what officer I buy I can't seem to get the right one to do the research with. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. Also, it acts as a Hazard, which means it's boosted by things like the Temporal Operative specialization and Temporal Defense 2-piece. Critical hit and Critical Severity for exotic attacks. Commander Science skill that is available to all players once at least 5 skill points have been spent. 3% bonus Exotic damage Auxiliary Power Configuration - Offense In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level. The [Particle Emission Plasma Torpedo Launcher] is probably one of the most interesting torpedoes in STO as it’s a unique, crafted torpedo. It may be useful for fresh characters without the Particle Manipulator trait or fleet marks to purchase Exotic Particle Focusers. I originally bought this ship just for the trait but I was pleasantly surprised on how well it actually did. Business, Economics, and Finance. This trait gives bonuses in Space if slotted into an Active Starship Trait slot. Beverly is an Intelligence Specialist Science Bridge Officer, and comes with a new trait: A Lot’s Happened in the Last Twenty Years. Battery - Kinetic Amplifiers are single-use devices that provide a short duration increase to all of your weapons' outgoing Kinetic Damage. Running the new Adv Science Particle Amp [EPG] consoles, as many as this ships limited science consoles can reasonably hold. Battery - Kinetic Amplifier can be crafted once a character has reached level 10 in the Projectiles School. Engine power: Increases your turnrate and speed. inkaine • Romulan Ambassador • 1 yr. Particle Manipulator 253 particle generators gives me 50% critical hit and 25. The next most valuable variant is EPS, selling for around 50m EC. This is my first ever STObuilds post. Particle Feedback Loop - Activation of exotic damage abilities provide bonus to the Skill: Hull Penetration. Beam Arrays fire a series of average damage beams across a 250° arc. In general, exotic damage is damage from non-weapon sources. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. STO WiKi - Mats, Components & TFO. Axion. Positive Feedback Loop More exotic damage. These console fragments are tied to specific R&D material drops, for example components for crafting the [Console - Advanced Science - Exotic Particle Amplifier] will only drop from Elite difficulty Task Force Operations that also reward [Dentarium]. Secondary offensive statistics are Control Expertise (CtrlX) and +Projectile Damage as well as Weapon. The Field Generator is a Science Console that increases maximum shield capacity. It did enough across multiple profession types that I'm happy reserving it for a sci slot even on the least sci ready ships out there. Particle Generator Amplifier Bonus Exotic Damage 6. Shielding data in this method ensures. Over the next couple of months, more and more players will reach Level 15 in the various Crafting Schools and begin to craft the Special Items. Acquired by: Science Alliance Pilot Escorts console, [Console - Universal - Gateway Trap Spawner] Gateway Trap is a console ability that creates a pair of linked gateways that will damage and debuff enemies. I use an Energy Amplifier and get 20 seconds of beam candy. Console Name. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. Edit. Battery - Energy Amplifiers are single-use devices that provide a short duration increase to all of your weapons' outgoing Energy Damage . The recommended usage is to equip according to this list until you have exhausted the number of non-Tactical, non-Science console slots your ship has. Exotic Particle Generator is a Captain Science skill that is available to all. Exotic Damage has. The temporal shield regen increases as shields get depleted up to double its base regen. TenacityDGC7203. Deteriorating Secondary Deflectors cause Science Bridge Officer abilities that apply a debuff to cause damage over time to your target. Console - Exotic Particle Synergy. Last Modified: 9 November 2023. Their skill tree takes some power nodes at Captain that IMO are unnecessary. The latter just needs a decent amount of CtrlX (say at least 200) and only Grav Well 1, just enough to pull in foes. Your Science Bridge Officer abilities that apply a debuff will cause a minor amount of Radiation damage over time with 50% Shield Penetration. Why isnt everyone running protonpols? For the same reason people aren't all running Radboats. Was at 344K ISA / 1080K ISE / 951K HSE. sto-news, star-trek-online, sto-launcher, Follow /. I´m trying to tune my Ship a little bit. This trait causes all energy weapon attacks against you to have a chance of increasing your Exotic Damage. They increase a player's skill points like a standard Science Console, as well as providing a smaller point boost to a second skill. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). The sensor makes use of hyperpolarized long-lived nuclear spins as a pre-amplifier. Exotic Particle Shielding is an in-game Starship Trait. Field Generators increase your maximum shield capacity by adding to your Shield Capacity skill. We named it a fragment of energy. 5k refined dilithium - see the ship vendor) will allow you to use the Daedalus' skin on the Nautilus. This datacore is specially shielded to protect its contents from disturbances and alterations to the timeline. This is not "We're trying to keep players in game longer", this is "We stopped paying attention to which TFOs rewarded which elite R&D mats years ago because elite R&D mats are so common no one cares about. So maybe [ResA] has a 9% while [EPG] has a 1%. Exotic Particle Generator. The Exotic Particle Field Exciter is a great crafted console that can also be purchased on the Exchange. Exotic Particle Amplifiers need a lot of raw EPG to maximize. Jeremy “BorticusCryptic” Randall Senior Systems Designer Star Trek Online. Exotic Particle Amplifiers - I wanted to find a ship that could hold 7 Science Consoles to really put the Exotic Particle Amplifiers through their paces. r4/l4 zoom. Particle Manipulator is a player character space trait. Crafting. But there is the Exotic Particle Field Exciter Mk XII [CtrlX] that can be purchased from the Exchange for about 2. Been broken for a couple patches now. 5% CrtH and 10% CrtD is solid, but it doesn't beat Particle Focusers. 25) This can be written mathematically as: EPG Modifier = ( [EPG]*0. You might be tempted to just. . These sayings act as informal canaries in the timeline, alerting keen-witted agents to the presence of anomalies when something changes. Values do not reflect skills or other. Crafting lasts for 5 minutes and yields a stack of 5x on Success or 10x on Critical. Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull PatchParticle Generator Amplifier Bonus Exotic Damage 6. This damage increase stacks up to three times. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. 20. 3k. Cmdr rank 1, Cmdr rank 2/rank 3. 3% Exotic damage, but gains 10% Crit Sev (+Canon Rapid fire w/ experimental proton) Swap out Bioneural Infusion Circuits and Counter-Command Multi-Conduit Energy Relay for 2x Vulnerability Exploiter (Torp); takes away -15% Crit Sev, -26% Radiation, -26% Photon. Anyway, back to my question. 9 Starship Particle Generator +21. The amount the skill is boosted at a given. Using such a spin-based amplifier, we establish constraints on the spin- and velocity-dependent interactions between polarized and unpolarized nucleons in the force range of 0. The Very Rare version of this console only features a. August 2023: Replaced 2 Focusers with 1 Exotic Particle Amplifier and Dragonsblood Flame Reactor. The Legendary Temporal Operative Science Vessel is an excellent platform upon which to design an exotic damage build. Shields for your Starships; Personal Shield Generators for you and your Away TeamThe former requires heavy investment in Exotic Particle Generators (EPG) and ship traits like Spore-Infused Anomalies, along with high Control Expertise to pull in enemies (caps at 400 CtrlX). 3% bonus Exotic damage Auxiliary Power Configuration - Offense In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level. Optimally, you should be using an Exotic Particle Field Exciter with the EPG mod (or with CtrlX mod if you can't get the EPG mod) as well as fleet EPG/CtrlX consoles. If you run bridge officer powers that deal exotic damage (i. Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. 5% bridge officer recharge speed Aux power config - defense (+hull, shields for high aux). Exotic Particle Focuser. While in combat, gain 1 stack of Repair Crews every 5 sec (up to 5 max). Delayed Overload Cascade Charges target enemy craft and those nearby it with destructive energy. Buy Now $10. 3 bonus cat 2 and procs UD, whereas Bio gives 26. These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO. Character Bind On Equip. The only way to get a sense if the percentage chance for each mod is equal or slightly different to upgrade. Affected abilities include: Charged Particle Burst Destabilizing Resonance. Devices | Energy Amplifiers | 20% Cat 2 damage boost, as I recall. Ablative Hull thingies for a bit of extra not-dying. And we have the only actual choice (because of costs), the Energy Field Gradient Projector and Exotic Particle Amplifier since exotic sci builds dont really use Spire consoles because either abilities dont crit (or do but as they are entity based they have a CrtD of 0), because their ships have a low number of tactical consoles slots (Verne. These aren't mentioned above, yet if you have the Exocomp active, you'll see Mr. The Dauntless II Command Science Destroyer - from Star Trek Prodigy - is joining the Infinity Lock Box on October 12th! The original Dauntless was a copy of a fraud – an alien race created a false Federation starship to lure the captain and crew of the U. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Sticky Web Solidly A-tier, but easily replaceable. This starship can be used from any level upon completion of the. Omega stopped selling parts long ago since people were cobbling together their own creations. Vulcan ships are known to uncharacteristically jump headlong into conflict quite willingly. 10% chance: Activating any Bridge Officer Ability grants +10 to Most Starship Skills for 15 seconds (may stack up to 3 times). Check out the new Event Grand Prize - the Tholian Crystal Harmonics space set, or check out some of the new Strange New Worlds prizes available from the Infinity Lock Box and Lobi. Profession: Any Locale: Space Game Description: Your ship is able to generate a stable Soliton Wave to pull foes toward you. sto-news, sto-launcher, star-trek-online, Follow / Subscribe. SIA isn't buffed by +exotic damage, but it IS buffed by EPG mostly but its also buffed by the 2nd effect of those new adv. Profession: Science Locale: Space Game Description: Tractor Beam slows the target ship, thereby making it an easier target for weapons. 03 to 100 m. Particle Generator Amplifier is a player character space reputation trait. The higher this stat is, the stronger the pull of your GWs. The fandom list what every console does right beside the console name. Exocomp's effects in the battery tooltip. I have my Particle gen skill maxed out on my Sci captain, and a bunch of particle generator consoles, but my GW damage doesn't seem to be increasing. CryptoIncreased range of Control Expertise Skill granted by Controlled Aggression (Starship Trait) from 5-30, to 10-60. Stacks up to 3 times. I have been wondering, looks like since the last patch anyway I can't roll EPG or DrainX on the Advanced Science console. The Exotic Particle Amplifier scaling up abilities up to 500 EPG is really cool, as I have generally disliked the meta of only having enough to max the CrtH from Particle Manipulator and then just stacking Cat. This console can be equipped on any ship. 0 KM range (unsure of the actual pull range), along with Gravity Well, and Neutronic Eddy, AND Electrified Anomalies (and/or the better for everyone Spore-Infused Anomalies) combined to churn everything into space dough for. +35 Exotic Particle Generator (Improved)The best shield for tanking is the temporal shield and every opposing opinion is flat wrong. Would be great, if you fix it . This damage increase stacks up to three times. 68 to 3. The Synergistic Retrofitting Space Set consists of four consoles: [Console - Universal - Dynamic Power Redistributor Module] [Console - Universal - Disruption Pulse Emitter] [Console - Universal - Secondary Shield Projector] [Console - Universal - Point Defense Bombardment Warhead] These consoles are equippable on any Federation, Klingon. Critical hit and Critical Severity for exotic attacks. S. They can be obtained as a mission rewards and drops, or R&D crafting system. The R&D system unlocks for all players once they reach level 15 with an. r4/l4 zoom. Grey-Buddhist • 2 yr. The formula for this bonus can be different between abilities. This valuable bundle includes all of the following features: Immediately boost one 2409-Era Federation character to Level 65! Equipment, services, and other resources sufficient to allow this newly-boosted character to be ready to enter the high-level content of Star Trek Online. The Fleet Olympic was the only one that I could afford. Research and Development (R&D) is the crafting system of Star Trek Online. Some ways to increase this: - Take 'Control Expertise' and 'Improved Control Expertise' under the Science Skill Tree. March 2023 - Replaced Black Ops Mines with Delphic Distortion Torpedo. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Last modified: 8 July 2023 at 11:03. This console can be equipped in any starship, in any console slot. Exotic Damage powers are powers whose damage increases with the [[Skill: Starship Particle Generators Photonic Capacitor Space Trait. Created Aug 27, 2012. Since most Exotic builds should be closer to 350 or 400 EPG, the Exotic Particle Amplifiers will offer 11. Star Trek Online. Secondary offensive statistics are Control Expertise (CtrlX) and +Projectile Damage as well as Weapon. Skill UnlocksConsole - Universal - Regenerative Shield Amplifier: Console - Universal - Reinforcing Squadrons: Console - Universal - Reiterative Structural Capacitor:. Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing). I use an Energy Amplifier and get 20 seconds of beam candy. XIV it offers +50 to the Exotic Particle Generators skill. The components for these recipes can be found in Elite TFOs or in the Infinity Promotion Research and Development Pack, and both components. The Dauntless II Command Science Destroyer - from Star Trek Prodigy - is joining the Infinity Lock Box on October 12th! The original Dauntless was a copy of a fraud – an alien race created a false Federation starship to lure the captain and crew of the U. If you have access to the iTemporal Negotiator from previous Temporal Recruit events, use it instead of the Subspace Field Modulator. [Console - Science - Temporal Disentanglement Suite Mk XII] Either (but not both) of the following antichroniton infused tetryon energy weapons will count toward a set bonus: [Omni-Directional Antichroniton Infused Tetryon Beam Array Mk XII]. But is the damage from the Exotic Particle Focuser, exotic damage or just weapon damage. Battery - Kinetic Amplifier. After that, it varies: Temporal Negotiator is usually helpful on fresh toons that don't have a lot of CDR management. This is a ship I got for free when I was leveling up. October 2015 edited October 2015 in Star Trek Online General Discussion. - While this trait is slotted, the duration of Photonic Officer is increased. 99. 250 EPG gives 125% (1. I suspect the answer is yes, as my Yamato's 2 embassy consoles delivered me 13K+ DPS last night in a 84K ISA pug (normally 5 to 8 K total). Ditto for Restorative Particle Focusers, especially if you want to keep an insta-heal on your ship, like you do with EPtS. Research and Development (R&D) is the crafting system of Star Trek Online. Limited Time Extra 1000 Bonus. A 118. someday. Recommended Skill: 50 R&D:. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect. This above note on AMP is no longer the case. Haven't missed it at all on my Tetryon DBB. The Critical Chance. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). All non. Star Trek Online . Battery - Energy Amplifier can be crafted once a character has reached level 10 in the Beams School. This damage increase stacks up to three times. Particle Feedback. Deteriorating secondary deflector I usually have 1 epg, 1 drainx, 1 ctrlx, 1epg/ctrlx modifier (out of my head) (Good to know, when you have to much. Auxiliary power: Increases exotic damage, heal and resistances of healing abilities and extends the duration of some abilities. - Use a Science Ship that has a Starship Mastery with a Control bonus (the Section 31 Intel Science. It basically combines a EPG with a Field Generator that increase your shield capacity. 5 as part of the crafting revamp. Auxiliary Subsystem Configuration - Offense II. Release date: February 17, 2022The Terran Trailblazer-class Science Warship is a Tier 6 Science Vessel which may be flown by characters of any faction. 2% Critical Chance and . Starting at 50 weapon power, a 39. Currently, a single EPG field exciter console sells for around 150m EC. All skill related consoles give the same bonus to their relevant skill, as shown below. This trait gives bonuses in Space if slotted into an Active Starship Trait slot. Epg, exotic particle field Exciter (sci) and rcs accelerator (eng) are usually my main 2 consoles on any sci build, rest is filled with secondary deflector and fleet or universal clicksy consoles. Kinetic damage is dealt by deployed. Today’s topics are Charged Particle Burst, the repel equation for Gravity Well I and III, and Tyken’s Rifts. 6 × 10 -22 eV/c 2, or some ~10 28 times lighter than the electron. The tactical is the damage dealer, the engineer is the tank and the science is the troll/harasser. This trait is only available for player characters. If Duration expires, deals an additional 1,500 Cold Damage. The only way to get a sense if the percentage chance for each mod is equal or slightly different to upgrade. 2 bonuses and clickies, so a potential alternative is nice. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500). Battery - Exotic Particle Floods are single-use devices that provide a short duration increase to all of your Exotic Damage dealt by your abilities. Modifiers are found on a variety of Uncommon, Rare, Very Rare, Ultra Rare, and Epic items, such as weapons, armor, engines, deflectors, and shields. All other items are mission rewards (no rep items that requires dil or advanced marks and no fleet items). Charged Particle Burst would be another option, albeit one that requires you to get close to your targets and scales off of Drain Expertise, not Exotic Particle Generators. Base damage: 1060 (impact) / 292 (plasma fire) Reload time: 8 seconds Secondary effects: Plasma damage over 10 seconds. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic. Equipping. I´m trying to tune my Ship a little bit. Psychological Warfare I wish I could afford Inspirational Leader. A key component of this ability is to disable ships for a couple of. The Console - Science. Enhanced Particle Generators (+Exotic Damage) Advanced Shield Systems (+Shield HP) Enhanced Restorative Circuitry (+Healing). A handy tip for Particle Generator Builds. As such, I also wanted to focus all of my science consoles on passive bonuses with Focusers, Amplifiers, and an Exciter. The Stamets-Tilly Field Modifications space set is a four-piece space equipment set, comprised of a unique Deflector Array, Impulse Engine, Warp or Singularity Core, and Shield Array, released with the Rise of Discovery update. At level 65, depending on rarity, it will give you between 8 and 10. Advanced Battery - Energy Amplifier ; Advanced Battery - Targeting Lock ; Advanced Battery - Hull Patch Particle Manipulator Improved Criticals for Exotic Damage, based on Particle Generators Conservation of Energy Space Trait. It is generated by the [Console - Universal - Soliton Wave Generator], which is obtained with the Risian Luxury Cruisers. Console - Exotic Particle Synergy. The Exotic Particle Field Exciter is a Ship Science console that increases player's Starship Exotic Particle Generator skill. Highly Specialized - All other specialist bridge officer abilities recharge time reduced and increase to several skills. Revisiting Exotics 14: Radius, Burst, Aftershock. Console - Advanced Science - Exotic Particle Amplifier This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic. There are four main types of Deflector Dishes, each of which boosts different skills, as shown below. Use this if your ship has a command seat. at about 2M EC per console and a passive increase to exotic damage of 23. Adjusted weighting of Tachyokinetic Converter and Bioneural Infusion Circuits. Particle Focuser Science Consoles are Ultra Rare consoles available for requisition through the Fleet Research Lab. Advanced Batteries Six new crafted batteries are part of this update. 1000 ZEN. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. a for shift as well. Get at least one Particle Emission Plasma torpedo. Particle Generator Amplifier (Passive) +Bonus damage Exotic Damage ; Tier 3 – Ground. It scales up by +1. Torpedo Astrometric Synergy Reduce cooldowns of our science abilities by 15% when activating a torpedo power. Battery - Exotic Particle Flood. Sto hasn't had any significant endgame changes since Victory is life. Profession: All Locale: Space Game Description: Creates a localized gateway, adapted from ancient Dewan/Iconian gateway technology, briefly. Stacks up to 3 times. Battery - Exotic Particle Flood can be crafted once a character has reached level 10 in the Science School. This Console provides Base BOFF Ability Damage based on EPG (up to 500) and Bonus non-BOFF Ability Exotic Damage based on your EPG (up to 500).